5/8/2023 0 Comments Pavlov steamThis can free up system resources and improve performance.Ĭheck your cooling: Make sure your PC is properly cooled. If your PC is below the minimum requirements, you may experience performance issues.Ĭlose any unnecessary programs: Make sure you close any unnecessary programs before running VR. Lowering the resolution and turning off any unnecessary graphical effects can help improve performance.Ĭheck your PC specs: Make sure your PC meets the minimum system requirements for the VR headset you're using. This can often improve performance and fix any issues.Ĭheck your VR settings: Make sure your VR settings are optimized for your system. Update your graphics card drivers: Make sure you have the latest drivers installed for your graphics card. If you're experiencing low performance with your 7900XTX graphics card in SteamVR and VR in general, there are several things you can try to improve performance: This one i know is caused by or at least fixable by gpu drivers, because on first drivers this did not happen, only since 23.2.1 (the one that merged 7900 and other amd drivers) right now the only way to boot the hmd is when booting windows, changing refresh rates especially to 110 or 72 or booting hmd after too long after boot would either crash the driver (black screens, pitool stops working) or it misses the wake-up signal, so no outputĪs seen in attached video (first half), when in either 110hz or 72hz (independent of any other setting) the framerate is ultra low (~20fps) this applies to display framerate, new frames are still rendered faster than 110hz (as steamvr reports) and the re-projection is running at correct speed, this is similar to what i found here specifically Jan14Īs seen in attached video (second half), 90hz is free of the framerate issue when in 9axis mode, however, in 90hz there is an unique issue, where enabling lighthouse tracking, causes the camera to spin, this is most likely due to something in the chain not handling the asynchronous fps (lighthouses report at 60hz, so when the framerate is higher, issues happen). Adding my experiences (no idea if i should separate some of them to their own posts):ġ) Starting pitool connection with the headset or changing refresh-rate causes driver timeouts
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